For the summer of 2016, I had the opportunity to intern at Autodesk in San Francisco as a "Virtual Storyteller." It included a little bit of everything -- narrative design, game development methodologies, and lots of game programming.
I was asked to design and engineer a virtual reality project about the Autodesk Bionanotechnology team's research on DNA Origami. I was responsible for all Unity C# scripting and interactivity engineering, as well as most of the educational, immersive storytelling.
You can check out some clips from the experience in this video.