[USC undergraduate thesis project]
Children with disabilities face daily challenges that are difficult to understand when not experienced firsthand. Hear Me Shout places viewers into the mindset of a girl who cannot talk due to a speech impediment. In this interactive four-minute-long virtual reality (VR) story, audience members observe the social problems that arise when society relies on technology to ease the hardships of youth with disabilities. By placing their everyday reality into the isolating medium of VR, the audience gains empathy for nonverbal children as they experience the harsh contrast between the fun, imaginary play that every child deserves to enjoy, and the difficulty of simply communicating with others. By the end of the experience, the audience leaves with an understanding of what can be done to help these children’s voices to be heard.